IDD ROUND TWO: PART TWO by TheCrowchan, literature
Literature
IDD ROUND TWO: PART TWO
IDD: ROUND TWO: THAT'S ALL FOLKS!
THE RHOXI -- LOBBY
(Better Known as the Doonlup's Dollar Theater)
Mona Butcher is having a difficult evening. Part of this is likely due to thoughts that, in a kinder dimension, wouldn't exist. Somewhere, someone very much like Mona is enjoying a quiet evening in on the ground floor of a castle on wheels; pasting the occasional granny, perhaps, but then some things never change. Unfortunately, the nature of causality is cruel, and Mona Butcher is currently trying to fit a thought previously considered unthoughtable into a brain filled with fusion exhaust, nitroglycerine, and - presumably
IDD: ROUND TWO PART ONE by TheCrowchan, literature
Literature
IDD: ROUND TWO PART ONE
IDD: ROUND TWO: EYE SCREAM, YOU SCREAM!
THE GARAGE
Crow idly chews on the knuckles of one hand, using the other to fiddle with her glasses, the lenses of which are showing a considerably grainier version of the screen in Niflheim.
"Hrrrnf. Lost th' twins, but we know where they've got to..."
"We do?"
"Yeah, they're out here long story. Keep going."
"The camera angles aren't great, but they're the best shots we can get," Rhoda admits, as cameos of the missing shuffle past. Crow swears floridly, idly tapping the edge of the lenses to skim through the pictures.
Okay, so the clanky one had probably been a time bomb, but
IDD: ROUND TWO PROLOGUE by TheCrowchan, literature
Literature
IDD: ROUND TWO PROLOGUE
IDD: ROUND TWO PROLOGUE: GLADYS PHONE HOME!
LETALIS
Somewhere far away from the Doonlup's Garage lies a place buried in backalleys; a loophole left in what look like decades of grimy urban sprawl, crawling with demons of all description. This town is Niflheim, and this loophole is - for lack of a better term - Home.
At least, it used to be. The building itself, of course, lingers - nothing is ever gone in Niflheim; not when the parts can be salvaged and used to rebuild on the same spot by enterprising monsters. Filth-crusted walls glisten through the layers of smog like drops of oil. But this building is different from the others. It resem
IDD: READY STEADY GO PROLOGUE by TheCrowchan, literature
Literature
IDD: READY STEADY GO PROLOGUE
READY STEADY GO: PROLOGUE
The "Garage" - at least, that small, glittering part of it that has remained a garage, after the Doonlup's bustling tourist metropolis has mushroomed up around it - is almost too quiet at night.
Old houses will settle, as any child knows. Eaves will creak, things will bump about in attics, and curtains will rustle without a breeze to stir them. But even these cabin-story spooks have the organic texture of humanity to them; someone had to hammer the eaves together, after all, and someone somewhere must have thought that twitching drapes were just what that corner of the living room needed. The stainless steel honeyc